Interior specifics

topic posted Mon, April 7, 2008 - 8:46 AM by  Kevin
Hello to all you awesome players and makers of didge.
I have read through many posts/replies and could not find an answer to my question.
Can someone explain the how the inside surface of a didge affects the overall sound? On a more technical side. I understand the backpressure concept just not the soundwave concept. Hard and smooth as opposed to a more natural or rougher surface.

It just seems to me that a smoother interior would produce a better/cleaner sound where a rougher surface would be muffled.
Thank you in advance!
posted by:
Kevin
Portland
  • Re: Interior specifics

    Mon, April 7, 2008 - 10:08 AM
    if you want a technical answer you should read 'The Didgeridoo Phenomonon' (SP?) but if what your looking for is a validation that a smoother interior will produce a cleaner sound wearas a rougher surface would be muffled, then you are mostly correct. I wouldn't use the word muffled but I'd say warmer or dirtier. And you might notice I dropped out the 'better' that was along with cleaner in order to back up your comment, because 'better' is purely subjective to the critics preferances. In a straight cylinder the sound waves would maintain a similar pattern as it travels through the column with those wave lines intersecting at the same place in each pattern causing cancellations of certain aspects of the tone. Bumpy walls would create disruptions to those patterns causing irregularities to the wave patterns in terms of locations of intersecting lines and therefore the cancellations of certain aspects are only partial rather than total, creating a more colorfull palate. Pretty much only pvc players are playing on straight cylinders, for the rest of us, the fact that there are irregularities to the air column itself boggles the calculations and this simple theory talk is good for simple theory, but truely trying to understand it beyond that is for a select minority of freakishly gifted intellectuals. Finding your own preferance for dirty vs. clean will come as you develop your own style of play, you'll use what best supports your sound.
    Here's something related. Drum machines are capable of delivering a very precise beat but are actually programmed to develop a slightly wavering beat because that exact precision just sounds too artificial, so they give them a slight bit of imperfection to add a more human element.
    • Re: Interior specifics

      Mon, April 7, 2008 - 11:46 AM
      Thanks Chad.
      As usual, you put everything into good perspective. I like the "dirtier" reference!
      Is there a certain level of roughness that you, or other crafters have found that works best, I mean, do you design a level of "imperfection" to produce the sound you are looking for or do you let the instrument itself "speak" to you? (If that makes any sense)
      Also, could you guide me to "The Didgeridoo Phenomenon"? I am unfamiliar with it.
      Thank you again Chad, I am glad there are people here like you and all the others that are open to sharing knowledge. I am trying to graduate out of the world of PVC(alot more practice), but my financial situation prevents it. Hopefully by this summer I will be ready to "play with the big boys". Since you are close, I am hoping to browse your "wares"(does that sound kind of weird) at InDidgInUs(sp). Do you get a chance to go the Portland Scottish Highland games?
      Humbly,
      Kevin

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